/* Copyright 2015 Google Inc. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
==============================================================================*/

// See docs in ../ops/data_flow_ops.cc.

#include <limits.h>
#include <vector>

#include "tensorflow/core/common_runtime/device.h"
#include "tensorflow/core/framework/device_base.h"
#include "tensorflow/core/framework/op_kernel.h"
#include "tensorflow/core/framework/register_types.h"
#include "tensorflow/core/framework/resource_mgr.h"
#include "tensorflow/core/framework/tensor.h"
#include "tensorflow/core/framework/tensor_shape.h"
#include "tensorflow/core/framework/types.h"
#include "tensorflow/core/lib/core/errors.h"
#include "tensorflow/core/lib/gtl/map_util.h"
#include "tensorflow/core/platform/logging.h"
#include "tensorflow/core/platform/macros.h"
#include "tensorflow/core/platform/mutex.h"
#include "tensorflow/core/platform/thread_annotations.h"
#include "tensorflow/core/platform/types.h"

namespace tensorflow {

typedef Eigen::ThreadPoolDevice CPUDevice;
typedef Eigen::GpuDevice GPUDevice;

class Stack : public ResourceBase {
 public:
  struct TensorAndAllocation {
    PersistentTensor tensor;
    AllocatorAttributes alloc_attrs;
    bool swapped_to_cpu;
  };

  Stack(const DataType& elem_type, const Tensor& handle)
      : elem_type_(elem_type), handle_(handle), closed_(false) {}

  Status Push(const TensorAndAllocation& value) {
    mutex_lock l(mu_);
    TF_RETURN_IF_ERROR(CheckNotClosed());
    stack_.push_back(value);
    return Status::OK();
  }

  Status Pop(TensorAndAllocation* value) {
    mutex_lock l(mu_);
    TF_RETURN_IF_ERROR(CheckNotClosed());
    if (stack_.empty()) {
      const string& stack_name = handle_.vec<string>()(1);
      return errors::InvalidArgument("Stack[", stack_name,
                                     "] is empty when calling Pop().");
    }
    *value = stack_.back();
    stack_.pop_back();
    return Status::OK();
  }

  void Close() {
    mutex_lock l(mu_);
    stack_.clear();
    closed_ = true;
  }

  DataType ElemType() { return elem_type_; }

  string DebugString() override {
    mutex_lock l(mu_);
    const string& stack_name = handle_.vec<string>()(1);
    return strings::StrCat("Stack[", stack_name, "]");
  }

 private:
  friend class StackOp;
  mutex* mu() { return &mu_; }
  Tensor* handle() { return &handle_; }

  mutex mu_;
  DataType elem_type_;
  Tensor handle_;
  bool closed_ GUARDED_BY(mu_);
  std::vector<TensorAndAllocation> stack_ GUARDED_BY(mu_);

  Status CheckNotClosed() const EXCLUSIVE_LOCKS_REQUIRED(mu_) {
    if (closed_) {
      const string& stack_name = handle_.vec<string>()(1);
      return errors::InvalidArgument("Stack[", stack_name,
                                     "] has already been closed.");
    }
    return Status::OK();
  }
};

Status GetStack(OpKernelContext* ctx, Stack** stack) {
  Tensor Tstack_handle = ctx->mutable_input(0, false);
  if (Tstack_handle.NumElements() != 2) {
    return errors::InvalidArgument(
        "Stack handle must have two elements, but had shape: ",
        Tstack_handle.shape().DebugString());
  }
  const string& container = Tstack_handle.flat<string>()(0);
  const string& stack_name = Tstack_handle.flat<string>()(1);
  ResourceMgr* rm = ctx->step_resource_manager();
  if (rm == nullptr) {
    return errors::Internal("No per-step resource manager.");
  }
  TF_RETURN_IF_ERROR(rm->Lookup(container, stack_name, stack));
  return Status::OK();
}

// A per-run local stack. The stack uses a "per-step" resource manager which
// ensures that correct garbage collection on error or successful completion.
class StackOp : public OpKernel {
 public:
  explicit StackOp(OpKernelConstruction* context) : OpKernel(context) {
    OP_REQUIRES_OK(context, context->GetAttr("elem_type", &elem_type_));
    OP_REQUIRES_OK(context, context->GetAttr("stack_name", &stack_name_));
    if (stack_name_ == "") stack_name_ = name();
  }

  void Compute(OpKernelContext* ctx) override {
    // Create the stack handle.
    Tensor stack_handle;
    AllocatorAttributes alloc_attr;
    alloc_attr.set_on_host(true);
    OP_REQUIRES_OK(ctx, ctx->allocate_temp(tensorflow::DT_STRING,
                                           tensorflow::TensorShape({2}),
                                           &stack_handle, alloc_attr));
    auto handle = stack_handle.flat<string>();
    handle(0) = "_stacks";
    handle(1) = stack_name_;
    // Store the handle in a container of the per-step RM.
    ResourceMgr* rm = ctx->step_resource_manager();
    OP_REQUIRES(ctx, rm != nullptr,
                errors::Internal("No per-step resource manager."));
    Stack* stack = new Stack(elem_type_, stack_handle);
    OP_REQUIRES_OK(ctx, rm->Create(handle(0), stack_name_, stack));
    ctx->set_output_ref(0, stack->mu(), stack->handle());
  }

 private:
  DataType elem_type_;
  string stack_name_;

  TF_DISALLOW_COPY_AND_ASSIGN(StackOp);
};

REGISTER_KERNEL_BUILDER(Name("Stack").Device(DEVICE_CPU), StackOp);
REGISTER_KERNEL_BUILDER(Name("Stack").Device(DEVICE_GPU).HostMemory("handle"),
                        StackOp);

template <typename Device>
class StackPushOp : public AsyncOpKernel {
 public:
  explicit StackPushOp(OpKernelConstruction* context) : AsyncOpKernel(context) {
    OP_REQUIRES_OK(context, context->GetAttr("swap_memory", &swap_memory_));
  }

  void ComputeAsync(OpKernelContext* ctx, DoneCallback done) {
    // Get the stack from the handle.
    Stack* stack = nullptr;
    OP_REQUIRES_OK(ctx, GetStack(ctx, &stack));
    OP_REQUIRES(ctx, ctx->input_dtype(1) == stack->ElemType(),
                errors::InvalidArgument("Must have type ", stack->ElemType(),
                                        " but got ", ctx->input_dtype(1)));

    // Push the tensor onto the stack. Swap the tensor to CPU if instructed.
    const Tensor& tensor = ctx->input(1);
    AllocatorAttributes alloc_attrs = ctx->input_alloc_attr(1);
    static constexpr int copy_threshold = 2048;
    if (swap_memory_ && !alloc_attrs.on_host() &&
        std::is_same<Device, GPUDevice>::value &&
        tensor.TotalBytes() > copy_threshold) {
      // Asynchronously copy the tensor from GPU to CPU memory.
      // TODO(yuanbyu): Swap only when there is mmeory pressure.
      DeviceContext* device_ctxt = ctx->op_device_context();
      auto device = static_cast<tensorflow::Device*>(ctx->device());
      AllocatorAttributes host_alloc_attrs;
      host_alloc_attrs.set_gpu_compatible(true);
      host_alloc_attrs.set_on_host(true);
      Allocator* cpu_allocator = device->GetAllocator(host_alloc_attrs);
      Tensor* cpu_tensor =
          new Tensor(cpu_allocator, tensor.dtype(), tensor.shape());
      device_ctxt->CopyDeviceTensorToCPU(
          &tensor, "StackPush", device, cpu_tensor,
          [cpu_tensor, stack, ctx, done](const Status& s) {
            ctx->SetStatus(s);
            if (s.ok()) {
              AllocatorAttributes alloc_attrs = ctx->input_alloc_attr(1);
              ctx->SetStatus(stack->Push(
                  {PersistentTensor(*cpu_tensor), alloc_attrs, true}));
            }
            if (ctx->status().ok()) {
              ctx->set_output(0, *cpu_tensor);
            }
            done();
            delete cpu_tensor;
          });
    } else {
      // Execute synchronously if not swapped.
      OP_REQUIRES_OK(
          ctx, stack->Push({PersistentTensor(tensor), alloc_attrs, false}));
      ctx->set_output(0, tensor);
      done();
    }
  }

  bool IsExpensive() override { return false; }

 private:
  bool swap_memory_;
};

REGISTER_KERNEL_BUILDER(Name("StackPush").Device(DEVICE_CPU),
                        StackPushOp<CPUDevice>);

#define REGISTER_GPU_KERNEL(type)                         \
  REGISTER_KERNEL_BUILDER(Name("StackPush")               \
                              .Device(DEVICE_GPU)         \
                              .HostMemory("handle")       \
                              .TypeConstraint<type>("T"), \
                          StackPushOp<GPUDevice>);

TF_CALL_NUMBER_TYPES_NO_INT32(REGISTER_GPU_KERNEL);
#undef REGISTER_GPU_KERNEL

// Special GPU kernels for int32 and bool.
// TODO(b/25387198): Also enable int32 in device memory. This kernel
// registration requires all int32 inputs and outputs to be in host memory.
#define REGISTER_GPU_HOST_KERNEL(type)                    \
  REGISTER_KERNEL_BUILDER(Name("StackPush")               \
                              .Device(DEVICE_GPU)         \
                              .HostMemory("handle")       \
                              .HostMemory("elem")         \
                              .HostMemory("output")       \
                              .TypeConstraint<type>("T"), \
                          StackPushOp<GPUDevice>)

REGISTER_GPU_HOST_KERNEL(int32);
REGISTER_GPU_HOST_KERNEL(bool);

#undef REGISTER_GPU_HOST_KERNEL

class StackPopOp : public AsyncOpKernel {
 public:
  explicit StackPopOp(OpKernelConstruction* context) : AsyncOpKernel(context) {}

  void ComputeAsync(OpKernelContext* ctx, DoneCallback done) {
    // Get the stack from the handle.
    Stack* stack = nullptr;
    OP_REQUIRES_OK(ctx, GetStack(ctx, &stack));

    // Pop the tensor. Transfer the tensor back to device if it was
    // swapped out to CPU.
    Stack::TensorAndAllocation value;
    OP_REQUIRES_OK(ctx, stack->Pop(&value));
    if (value.swapped_to_cpu) {
      // Asynchronously copy the tensor back from CPU to GPU memory.
      DeviceContext* device_ctxt = ctx->op_device_context();
      Device* device = static_cast<Device*>(ctx->device());
      Tensor* cpu_tensor = value.tensor.AccessTensor(ctx);
      Allocator* gpu_allocator = device->GetAllocator(value.alloc_attrs);
      Tensor* device_tensor =
          new Tensor(gpu_allocator, cpu_tensor->dtype(), cpu_tensor->shape());
      device_ctxt->CopyCPUTensorToDevice(
          cpu_tensor, device, device_tensor,
          [device_tensor, ctx, done](const Status& s) {
            ctx->SetStatus(s);
            if (s.ok()) {
              ctx->set_output(0, *device_tensor);
            }
            done();
            delete device_tensor;
          });
    } else {
      // Execute synchronously if not swapped.
      ctx->set_output(0, *value.tensor.AccessTensor(ctx));
      done();
    }
  }

  bool IsExpensive() override { return false; }
};

REGISTER_KERNEL_BUILDER(Name("StackPop").Device(DEVICE_CPU), StackPopOp);

#define REGISTER_GPU_KERNEL(type)                                 \
  REGISTER_KERNEL_BUILDER(Name("StackPop")                        \
                              .Device(DEVICE_GPU)                 \
                              .HostMemory("handle")               \
                              .TypeConstraint<type>("elem_type"), \
                          StackPopOp)

TF_CALL_NUMBER_TYPES_NO_INT32(REGISTER_GPU_KERNEL);
#undef REGISTER_GPU_KERNEL

// Special GPU kernels for int32 and bool.
// TODO(b/25387198): Also enable int32 in device memory. This kernel
// registration requires all int32 inputs and outputs to be in host memory.
#define REGISTER_GPU_HOST_KERNEL(type)                            \
  REGISTER_KERNEL_BUILDER(Name("StackPop")                        \
                              .Device(DEVICE_GPU)                 \
                              .HostMemory("handle")               \
                              .HostMemory("elem")                 \
                              .TypeConstraint<type>("elem_type"), \
                          StackPopOp)

REGISTER_GPU_HOST_KERNEL(int32);
REGISTER_GPU_HOST_KERNEL(bool);

#undef REGISTER_GPU_HOST_KERNEL

class StackCloseOp : public OpKernel {
 public:
  explicit StackCloseOp(OpKernelConstruction* context) : OpKernel(context) {}

  void Compute(OpKernelContext* ctx) override {
    Stack* stack = nullptr;
    OP_REQUIRES_OK(ctx, GetStack(ctx, &stack));
    stack->Close();
  }

  bool IsExpensive() override { return false; }
};

REGISTER_KERNEL_BUILDER(Name("StackClose").Device(DEVICE_CPU), StackCloseOp);
REGISTER_KERNEL_BUILDER(
    Name("StackClose").Device(DEVICE_GPU).HostMemory("handle"), StackCloseOp);

}  // namespace tensorflow
